I've been thinking lately that perhaps now is a good time to start accepting commissions. I'll start out small, of course. Maybe 5 or 10 cheap ones, but then the question "what's my skill and time really worth?" comes to mind. I don't want to set ridiculous prices when first starting out but I don't want to feel like my artwork is almost worthless either. What to do, what to do?
I figure it like this, I'l charge by complexity of the piece but I won't charge over $50. I think that's fair.
What do you guys think?
Have a look through my newer work, or think back to my newer work, and let me know how I should go about this.
As a future game designer/concept artist, I need to broaden my horizons and get some exposure! EXPOSURE!